Who is up for a weekend regular game of Freelancer.

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Anach
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Who is up for a weekend regular game of Freelancer.

Unread post by Anach » Tue Mar 04, 2003 1:49 am

let me know and we will get it sorted.
Use of undefined constants causes assumptions!

Griff
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Unread post by Griff » Wed Mar 12, 2003 12:48 pm

Stick ya Freelancer up ya Black Hole dude :)

Average game !!
Standard is NOT an option, there ain't nuffin that can't be overclocked.

Anach
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Unread post by Anach » Wed Mar 12, 2003 12:57 pm

umm dude.. thats not very nice..

i wasnt asking you anyway.. just everyone else.
Use of undefined constants causes assumptions!

Anach
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Unread post by Anach » Mon Mar 17, 2003 7:24 pm

I tried running a freelancer server today. worked good, I have also modded it, so you will start with 20000 credits, Rank 5 and all the alliances are at 100%. Its up to you to piss people off. :)
Also have run the "Real Battleship mod" which is run through a mod installer. It is a little buggy, so im looking into some changes< this will allow you to earn enough money and buy the battleship, Ill add others as they come along, like larger freighters and destroyers etc. and post the file in the forums

For now you can get the "FLMMInstaller.exe" from my DC++ share /gamepatches/freelancer/
And install the "realistic battleship mod" which will allow you to connect to the server when i run it.
You can enable and disable various mods when you want.

Certainly gives you something to look forward to.
At the moment im sitting in the California system in my battleship, overlooking the tradelanes.

Let me know if you guys are intersted me running the server again and ill arange it.
Use of undefined constants causes assumptions!

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