Ray Tracing To Debut In DirectX 11
Posted: Tue Apr 01, 2008 2:17 am
According to a confidential source, Microsoft has decided to switch to ray-tracing in DirectX 11. They also plan to have DirectX 11 ready in time to debut with Windows Vista Service Pack 2. To do that, they have also decided to base it on the x86 architecture and Intel's ray-tracing engine. There are rumours that Intel did more than just "suggest" it to Microsoft, but that's another story altogether
http://www.techarp.com/showarticle.aspx ... 526&pgno=1
Dont trust the news today btw