Vanguard: Anach's UI (Outdated)

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Anach
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Vanguard: Anach's UI (Outdated)

Unread post by Anach » Wed Mar 28, 2007 2:23 pm

Anach's VG-UI beta

This mod is based off the EQ2 UI Mod for Vanguard. With some additions, revisions and changes to suit my needs.

==================================================================
Features of EQ2 UI

Smaller and Semi-transparent tooltips.
Skinned to the Everquest II look (this is still a work in progress).
VG button (just like the EQ2 button) to access major game windows.
Smaller hotkey, buff & bag icons.
4 Optional Group layouts.
4 Optional buff and debuff layouts.
Choose between Classic and new Infinity UnitFrame looks.
Healer Helper for easier tracking of health bars in fight.
Helper windows, including mount helper, ranged helper, duel wield helper and crafting helper!
Choice of 5 xp bars - one for each sphere, and a dynamic one which changes depending on what you are doing.
Basic Clock window.
Casting bars locked. Can be moved easily in layout mode.
Event Text (the text in the middle of the screen) can be moved in layout mode.
EQ2 Conc bar acts as the Jin bar.
Includes VGInfoPanel, a minimalistic panel mod with several small info windows to help de-clutter your ui.
Support for the Map Standard.


Features (Changes over EQ2 Mod)

Silver trim replaces Gold trim on all windows.
Default VG UI unit frame with Optional 'Infinity' frames.
Default VG UI Compass.
Default VG UI Inventory
Nadgers HUD pack.
Drox Book Journal Mod.
Stheno's Resizable map.
Eveario's Map Textures.


==================================================================

Version info

0.0.1
Intital release.

0.0.2
+Fixed invalid tags
-Removed invalid entries.
+Can now 'right-click' the border of journal and abilities window to close.

0.0.3
-Removed duplicate Map window.

0.0.4
-Crafting Toolbelts Pop-Up.

=================================================================
INSTRUCTIONS FOR INSTALLING

1. Find your vanguard UI folder (c:\Programs Files\Sony\Vanguard\VGUIAssets\Shells is default folder)
2. Extract this ZIP there so that it makes its own directory (example: c:\Programs Files\Sony\Vanguard\VGUIAssets\Shells\Anach)
3. Open \Vanguard\bin\vgclient.ini (if you can't see file extensions, it's the vgclient file referred to as 'Configuration Settings' by Windows)

Go to the section marked as [UI]
Change ShellName=Default to ShellName=Anach
Save the ini
4. Run Vanguard!

=================================================================

http://www.anach.tk
Last edited by Anach on Sun Aug 05, 2007 11:52 am, edited 2 times in total.
Use of undefined constants causes assumptions!

Anach
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Unread post by Anach » Wed Mar 28, 2007 2:26 pm

Seems auto-pruning was turned on for this forum. That is why this thread kept vanishing.
Use of undefined constants causes assumptions!

A'Ton Sands
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Unread post by A'Ton Sands » Wed Mar 28, 2007 7:16 pm

Any news on the crafting toolbelt problems, where you cant access / change your crafting toolbelt.

Anach
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Unread post by Anach » Wed Mar 28, 2007 11:23 pm

Removed the crafting toolbelt addon, hopefully that fixes it, but its a little difficult to say if there are further issues without trying it myself.
Use of undefined constants causes assumptions!

gelfling
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Unread post by gelfling » Mon Apr 02, 2007 12:34 am

It's working perfectly so far :)
Tried it in all spheres with no issues to report yet :)
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To its height, its depth, its broad extent,
A limitless love, without hatred or enmity."

- Sutta Nipata

Anach
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Unread post by Anach » Wed Apr 04, 2007 2:34 pm

That was lucky :P
Use of undefined constants causes assumptions!

Locked