Perpetual cancel development of Star Trek Online

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asharin
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Perpetual cancel development of Star Trek Online

Unread post by asharin » Tue Jan 15, 2008 5:48 pm

http://www.warcry.com/articles/view/breakingnews/2802-Breaking-News-P2-Out-As-Star-Trek-Online-Developer

P2 Entertainment - formerly Perpetual Entertainment - has ceased development on Star Trek Online, according to multiple sources at the San Francisco based developer. The news does not, however, mean that the game is canceled. The license, as well as the game's content - but not the code - have been transferred to another Bay Area development studio where work will continue. It is not entirely clear at this time what this means for the individual developers who worked on the project at P2.

As a company, P2 Entertainment will continue on with their profitable Perpetual Platform, which has been licensed to industry leaders like BioWare, and refocus their core business on the casual games market.

Without the code, whoever takes over Star Trek Online will be faced with a lot of work to complete the project, which means that fans may have longer to wait for a completed Star Trek Online.

P2 Entertainment had no comment on the story.

WarCry will continue to follow this story as it develops.
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Istik
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Unread post by Istik » Tue Jan 15, 2008 7:50 pm

KHAAAAAANNNNN!!

So a new developer has all the game assets, but none of the code. Well thats just set it back another 12 months. It may also turn into an entirely different game.
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Unread post by Toucan » Tue Jan 15, 2008 9:08 pm

dear god
give it to bioware
cheers
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A'Ton Sands
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Unread post by A'Ton Sands » Tue Jan 15, 2008 10:30 pm

Assets, but no code.
So the game engine will have to be re-done, two years at least I would think.

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Unread post by gelfling » Wed Jan 16, 2008 3:51 am

Toucan wrote:give it to bioware

Bioware would be my first choice too. I hope this isn't the last we see of STO. A well written and carefully developed MMO would be great. As much as I enjoy Stargate, it was the Star Trek MMO that had my attention.

Nonetheless, it will be interesting to see what will change for the game when it is picked up by new hands. If it ever sees the light of day.
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asharin
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Unread post by asharin » Wed Jan 16, 2008 7:34 am

What I don't get is...why?
Perpetual spent ages on both STO and GNH, I was in the beta for GNH, and the game was, bar a few bugs, complete. Then they dropped it to 'concentrate on STO'

Then 2 months later, they drop STO.

Why did they put in all that work just to drop both games?
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Unread post by Toucan » Wed Jan 16, 2008 8:36 am

because they are about to go bust?

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